Friday, March 14, 2008

867-5309... but what's the area code?

The abominable ho-man does it again.

This map visualization shows Ludacris and his ho-belt of US area codes...   Why's he hanging around Nebraska?

 

And here's the video. Nate Dogg has got to be one of my favourite rappers...

2008 March 09 « Strange Maps

Sunday, March 9, 2008

How Mario sees the world

From cute to disturbing...  visualizing video gaming from the character's perspective.

Friday, March 7, 2008

Gamasutra - Microsoft Excel: Revolutionary 3D Game Engine?

Excel is a beast, but it works, most of the time, and it is the key tool for the backoffice of many companies.

Apparently it can display a spinning cube just like Silverlight.

 

Cutting-edge computer games use different graphics subsystems -- so-called 3D graphics engines. Source (used in Half Life 2), Unreal Engine (Unreal Tournament), idTech 4 (Doom 3), CryENGINE2 (Crysis) or Clever's Paradox engine are well-known among the players and the game industry experts.

It's time to learn a new 3D game engine name: Microsoft Excel.

Gamasutra - Microsoft Excel: Revolutionary 3D Game Engine?

Thursday, March 6, 2008

Should this read WTF?

I got this error in Visio 2007 when I tried to refresh a spreadsheet data source.  Something tells me it wasn't supposed to happen.

image  http://blogs.msdn.com/visio/

Monday, March 3, 2008

Just Creative Design | Graphic and Logo Designer

Fonts are important, as it's not just what the words say but how they look.

Here are 30 of the Best Fonts / Type Faces that every designer must own sorted by alphabetical order. There are 15 serif fonts and 15 sans-serif fonts. These fonts will last you your whole career!

Just Creative Design | Graphic and Logo Designer

Sunday, March 2, 2008

NICHOLAS METIVIER GALLERY - Exhibition - Reverspective Versus Perspective

Reverspective vs. Perspective runs March 6 - 29, 2008 at the Nicholas Metivier Gallery in Toronto.

When you make something in perspective, like a theatre set, it is called forced perspective. When you make something in perspective, but completely the wrong way round, Patrick Hughes has called it Reverspective.

NICHOLAS METIVIER GALLERY - Exhibition - Reverspective Versus Perspective